Intelligent Design: An Evolutionary Sandbox
A downloadable game for Windows and Linux
In a universe driven by targets, a faceless corporation employs you to create an evolving ecosystem you can never hope to control...
Intelligent Design: An Evolutionary Sandbox is a god game with fully simulated genetics and evolution. Create species of plants, herbivores and carnivores and try to control the ever evolving ecosystem. Design and create genetically modified organisms, but remember when you start tampering with genetics it is hard to undo your mistakes...
Fully modelled genetics and evolution
The behaviour and appearance of each organism are determined by their genetics. How tall will a plant grow? How fast can an herbivore run? How often does a carnivore seek prey? These genetics are passed down generation after generation, with random mutations caused by radiation. Evolution is fully simulated, there are no tricks or statistical approximations. You are watching life evolve on your computer.
Weather and Climate Model
Temperature, humidity and wind are all modelled in the game. The weather and climate effect your organisms and perhaps your actions affect the climate as well…
One of your key objectives is to investigate the organisms you create. Build collectors to harvest resources and research stations to observe the organisms. Eventually you will unlock the secrets of genetic engineering. Create your own genetically modified organisms, but be careful, once a genome has entered your ecosystem it may be hard to undo the damage…
Science to be Done
What do all those genes actually do? How is the world score calculated? What does world efficiency even mean? Much like a real scientist you will need to investigate, analyse and work with other players to try and answer these questions. To help you along the way the game outputs data in xml files so you can really get your science on.
Secrets to Discover
Who is employing you to create this ecosystem? Why are they doing it? Why are you doing it? What are those targets for? The answers to these any many other questions are out there, you just need to work together and find them...
- Intel(R) HD Graphics 520
- Quad core CPU @ 2.3 GHz
- 4GB RAM
- Large ecosystems may cause performance issues on systems without dedicated graphics cards.
- GeForce GTX 780 or equivalent
- Quad core CPU @ 3 GHz
- 8GB RAM
This game has been greenlit by the Steam community. Purchasing the game on itch will allow you to download the early access version here and get a steam key (PC and Linux) to download the release version.
The single track was created for the game by MIDIEvil Studios.
Follow me on twitter @DrSeanWalton for more information or contact me by e-mail firstname.lastname@example.org. Feel free to monetize any videos/streams of this game.
v1.7 Release Notes (12/05/2017)
- Added pause button
- Buildings can no longer be placed on top each other
- General performance improvements (creature AI, blood effects, seed logic, memory management)
- Performance targets have been redesigned
- Changed world score calculation
- Added narrative elements
- Updated to unity 5.6
- Changed color space and postprocessing
- Changed particle effects
- Reduced creature reaction rates
- Added fire sound effects
- Added an option to disable post processing effects
- Added more audio cues to UI
The Mac version will not be supported on steam, I don't have the resources to test it. The file is available here for Mac users who bought the game previously.
Copyright (c) 2016 Pill Bug Interactive Limited
|Published||1 year ago|
|Tags||base-building, Controller, Economy, low-poly, Management, Procedural Generation, Relaxing, Sandbox, Sci-fi, Space|
|Average session||About an hour|
|Inputs||Keyboard, Mouse, XBox 360 controllers, Gamepad (any)|
|Accessibility||Subtitles, Configurable controls|
In order to download this game you must purchase it at or above the minimum price of $6.99 USD. Your purchase comes with a Steam key. You will get access to the following files: